Title: "Zombies Love You! [Because you taste amazing!]"
Entry: Speedhack 2011
Author: Michael Jensen

About:
    This is my entry for the 2011 speedhack, I didn't
  have much time to put into it this year (I think 20
  or hrs total, so I basically skipped sleep.)  So 
  this isn't exactly polished, but it does *sort of*
  meet the requirements.. Woot!

Story:

  You're in a cavern of zombies who love you very much.  

    Have fun exploring them at your own pace while the 
  zombies share a meal with you.

Controls:
  UP/W/Space  = Jump
  Left/A      = Run left
  Right/D     = Run Right
  ESC         = Exit

  Score       = # of Seconds Survived

Rules:

  E for Everyone:

    The game shows no violence, cartoon or otherwise,
  The zombies are hardly menacing, etc.. infact the game
  is mostly just done with geometry -- so that makes it
  educational, right?

  Random Playing:

    Wish I could have had more time to throw at this like 
  I did with Dungeoneer, but I couldn't so I didn't.  As
  it stands, it shouldn't (or very rarely) generate impossible
  levels, but that doesn't mean you can't take a wrong turn 
  and get stuck somewhere in a pit or something.

    The game goes on forever, displaying the propaganda again
  while generating the next level.

    The levels are vertical, in that if you can make it to the
  bottom, you will fall out and into the next set of caverns
  below (but first while those are being generated, you will
  see some more propaganda.)

  Laziness:

    Zombies do less damage to the player the more wounded he is
  and the player gains more life when healing the more wounded
  he is.

  Brainwashing Propaganda:

    Very happy messages at the beginning of the game (and between
  each level) that informs the player how tasty humans are in a
  fun way.  I'm getting hungry just watching it!

  Color Symbolism:

    Player is blue, Zombies are green, Caverns are white.
    Nuff said.



